This is where our heroes leave the comfort of their original world and proceed into the dangers of the unknown.
Here are the two modules I wrote; they are pay what you want.
Here are the two modules I wrote; they are pay what you want.
All tagged dmtips
This is where our heroes leave the comfort of their original world and proceed into the dangers of the unknown.
This is a gross oversimplification, but the choices in the series highlight the difference between the three main types of decisions that often come up in RPGs: optimal, conflicting, and preference.
This is the point in the monomyth where the world comes and drops a problem in the lap of a hero or heroine, and they are forced to deal with it.
The more you can relate the world of numbers to actual experiences, the more imersive the game.